Many of you probably know my brother Tom's work, especially if you follow The Planetary Society or his company, Chop Shop Store. A few months ago, Tom mentioned he was running another Super League of Science for 2026 and suggested I give it a try.
The theme is science — and my work needs to be fun, unique, with a touch of weirdness. That took some time to nail down. Since these would be enamel pins, the character should be compact, cute, and humorous.
The first ideas that came to mind were robot-related. I already had a few robot character designs, but this project needed more — it needed a science hook. I started thinking about an accident-prone robot, one whose entire existence was to prove Murphy's Law true.
Murphy's Law: "Anything that can go wrong, will go wrong."
Fun fact: it's named after aerospace engineer Edward A. Murphy Jr., who worked on U.S. Air Force rocket sled experiments in 1949. After a technician wired sensors backward, Murphy grumbled about it — and his colleagues turned the remark into the now-famous "law." Murphy himself reportedly hated the pessimistic spin it got. (Worth noting: it's not a real "law," scientifically speaking.)
So I asked myself: what could possibly go wrong in science? Turns out, plenty. I started a list of hazards and accidents scientists face all the time — contamination, mutation, explosions — and before I knew it, I had a dozen.
With the concept coming together, the next question was: what would the mascot actually look like?
At first I thought it'd be a tiny bot with:
• a bucket for a head
• a pixel-faced monitor robot (too many of those already)
• a used paint-bucket head (liked the body and arms)
• a few more options
| Character design sketches that would eventually lead to the Murf•Bot Prob-O-Matic #13 |
That’s when I thought of giving the character a toaster for a head. I’d seen toaster-headed characters before, but a toaster is such a simple electronic device that can become chaotic fast: forks, for instance, or those movies where someone tosses a plugged-in toaster into a bathtub—bwahaha!
This was the chaotic mascot I needed for this project, perfectly suited to embrace Murphy’s Law.
To complete the concept, I decided to make it a retro-style toaster with a bobblehead spring for a neck.
** Below is a collection of sketches I made while creating the Murf•Bot character. As you can see, sketching a character is a great way to test changes—trimming away what doesn’t work, focusing on what does, and practicing how to draw the character from different angles.

















